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- At 08:49 AM 7/23/96 +0200, Magnus Kollberg wrote:
- >> Sorry that I have not written or even checked my mail for a while. I have
- >> been busy doing nothing...
- >
- >:-))
-
- Aren't we all?
-
- >> Hmm, well the answer is, I already have some sound running, but it is not
- >> ready to be implemented in anyway yet. It might be when the summer is over
- >> and the schools begin ones more. Hope this is satisfactionare :-)
- >
- >:-) Sounds good to me. If only someone cold come up with some AI soon.
-
- Well, I thought that I might knock up a simple [ie. head straight for you]
- type AI if we got sprites, and I had a bit of free time... [thats as well
- as everything else...]
-
- >What about the switches, like doors and moving sectors and other stuff?
- >Who will do that part?
-
- Aren't switches related to anti-ghost? Fabrice?
-
- >> Thank you, actualy I am lazy, I only open up Devpak every third day,
- >> sometimes less...
- >
- >More often then I open Lattice C... if I open it once a week I'm happy. :-\
-
- I go in bursts... Last week I didn't touch anything [Lattice, GCC, Devpac,
- STOS...]
- and yet this week I've done stuff in 3/4 of those... [GCC being the one I
- didn't
- use]
-
- >> And it is great to be with you, you should know that I am sooooo proud! It
- >> is history being made!!!
- >
- >Yes, it is. :-)
-
- Yup. We just have to make sure it continues to be made...
-
- >> <Keep up the good work! :)
- >>
- >> I will as long as it is fun, and as it is today I think it will remain fun a
- >> long time...
- >
- >Sounds good. I hope that you wont think it's getting boring already...
-
- Yea, same here...
-
- >> As long as new and improved versions of BM keeps to popup. And maybe some
- >> enemies that are suposed to produse the sound may encourge me!!!!!!! :-)
- >
- >Yes, some enemies wouldn't be to boring to see.... and hear!
-
- Nor to shoot! BTW does anyone remember me mentioning KillThings, the ST game?
- well, that started way after BM [about the time we first got DSP T-map] and
- that now has sprites, weapons, collision detection with walls, and also
- with sprites [ie. bullets!]...
-
- >BTW. My fu**ing TV (a expensive shit SONY) can't handle 60Hz (the sync goes
- >highwire)! Even my mothers old shit can do it. :-(((
-
- Yea, I have the same problem here - a good quality main TV wont do 60Hz, but a
- s**t old portable does... strange...
-
- >It did say something about NTSC compatible if you use the SCART/RGB...
- hmmm.. maybe
- >that will do it?
-
- Dunno - give it a try... (NTSC is 60Hz...)
-
- Anthony
- -------------------------------------+------------------------------
- Anthony Jacques | STOS Falcon Extension v1.2a
- | Generic STOS Fixer v1.1
- mailto:jacquesa@cs.man.ac.uk | available from WWW pages
- http://www.cs.man.ac.uk/~jacquesa/ | - UUEncoded on request.
- -------------------------------------+------------------------------
-
-